The goal is to be voted world ruler by a two-thirds majority in the "Council of Governors", in which all provincial governors of the world convene once in a decade. In the first case, the player selects one of seven "great powers" and starts ruling in 1815, a year considered by many historians the beginning of the 19th-century era in the real world. There are two ways to play Imperialism: in a fictional, randomly generated world, or in a historical scenario. JSTOR ( August 2014) ( Learn how and when to remove this template message).Unsourced material may be challenged and removed.įind sources: "Imperialism" video game – news Please help improve this article by adding citations to reliable sources. This section needs additional citations for verification.
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